Taluka "Lou/Luka" Machintire

Energetic & blunt little engineer out to see the world and find adventure

Description:

ff12-Lou-icon-B2.png

Level: 2 Engineer
Exp: 5 Destiny: 1
PWR: 7 DEX: 6
RES: 6 MND: 6
Finesse: 3 HP: 22
Force: 3 MP: 0
AVD: 5 ARM: 4
ACC: 2 M.ARM: 4

“Don’t worry, I got it”
– Taluka Machintire

SKILLS (*Efficiency: +2 Scavenge)
Synthesise – Weapons: 3 Nature: 1
Synthesise – Armour: 2 *Scavenge: 2+2
Synthesise – Alchemy: 3 Systems: 3
Synthesise – Tinkering: 2 Vehicles: 3
Athletics: 3 Awareness: 1
Thievery: 2 Stealth: 1

Abilities
Job: Invent (Innate)
(Standard action) Grants 2 bonus weapon properties to any weapon or armour-pieceone ally has equipped. First must be Explosive, second may be any of the following: Alchemy, Auto-Flight, Auto-shell, Brawler, [Element]-Strike, [Element]-Ward, Glowing & with GM allowance a Special Ability
Only one edited piece at a time and Ends after 1d6 rounds (secret GM roll). Each property (except for Explosive) may only be picked once every game session.
Shared: Bottomless pockets (1)
2 times/session the character may pull out from nowhere a mundane item, if its small enough to carry around. It doesn’t have to be justified.
Items grant no bonus to skill checks, but can make things a bit easier.
Example items: Armour polish, Ten feet of rope, Invisible ink
Job: Efficiency (1)
No penalties for Synthesis checks. Gains +2 bonus to Scavenge checks.

Equipment
- Armour: Vest (Tier 1), medium = ARM: 4 + M.ARM: 4
- Weapon: Wrench (Tier 1), huge. Properties: 1.

Inventory (10/5)
Gil: 253
- Junk (3)
- Potions (2)

Points spent
Attributes: 27/25
Abilities: 3/2
Skills: 28/26


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Bio:

Taluka "Lou/Luka" Machintire

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